RIME READ uses a structured, cumulative approach to language through word family acquisition, and thus is particularly successful with dyslexic kearners. It offers late readers the advantage of:
"Proper", funny stories, providing a rich reading experience while limiting vocabulary to a carefully structured phonological approach.
Plenty of humorous illustration.
Dyslexia teach the power of rime to dyslexic students- helps with spelling, writing, reading
Clear text and presentation.
Well-designed, uncluttered activity sheets, to be used alongside one story page at a time.
Word lists for each rime family introduced.
Story sequencing section.
Story reconstruction booklet pages.
BOOK ONE contains three stories:
STAN'S PETS: at an ad ag ap et eg it in ip ig ot og op um un up ud ub ug
MICK'S JOB: ack ick eck ock ank unk ink
JILL'S BAD DAY: ash ush est ust ill ell
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Rhyming and Dyslexia
How Many Phonic Sounds? Helping Children with Dyslexia
Phonemic awareness, the ability to hear, isolate and manipulate the sounds in words, is often a struggle for dyslexic students. The game "How Many Sounds?" can help dyslexic students practice isolating sounds in words. To play, each student needs a set of cards that list the numerals from 1 to 6, and the teacher or parent needs a list of words from a recently read text, word family or Dolch word list. The teacher or parent reads the first word on the list and the students repeat the word, stretching it out slowly. Next, the teacher or parent should ask, "How many sounds?" Each player should hold up a numeral card to indicate the number of sounds there are in the word. For example, if the word is "flag," students will hold up the card with the number 4 on it. Each student who holds up the correct card gets a point; the student with the most points at the end of the list is the winner.
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Snap! requires a deck of picture cards showing easily recognized objects. Sort the deck into two piles, one face up and the other face down. Children take turns turning over a card from the face down pile. If their card matches the face up card by having the same starting sound, whoever says "Snap!" first wins the pile.
Sound Scavenger Hunt is a game where you give each child a container such as a little bag or bucket, and send them around the room on a mission to find things that start with a specific sound. At the end of three minutes, each child will present the items and will get a point for each correct item.
A more advanced game is Change Up. In this game, the teacher writes a word on the board such as "tap." The student is instructed to change one letter to make a new word. For example, the student could change the "t" to "m" to change the word "tap" to "map."
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Odd One Out also uses the picture cards to play a simple game. Display three picture cards, two of which match or rhyme. Have the child find the odd one or non-rhyming word in the set.
Rhyme Tic Tac Toe is played by sorting children into teams; one team is X, and the other is O. Have a tic tac toe grid filled in with simple words. For instance, Team X chooses the center square which has the word "tip." They say "lip." That's a correct rhyme, so an X is placed over the sqare. If they did not give a correct rhyme, no X is placed, and the word remains uncovered.
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Word Around requires creating a game board featuring spaces labeled with common words the students should be familiar with. Make the board a circular shape with a clearly marked START space and clearly defined END space. Shuffle a deck of corresponding word cards and place them face down, and the students take turns drawing a word card. When a student finds his word on the board, he puts his marker on the space with the word. Children take turns until someone reaches the end. For the game to be most effective in aiding reading skills, make sure the students read aloud.
Human Sentence is a classroom game. Have index cards with a word written on each one. Write a sentence on the board using words from the index cards. Children draw a card and then order themselves into the sentence. The class reads the Human Sentence aloud, making sure it matches the model written on the board.
A variation is to have an envelope with a sentence written on the outside and the words for the sentence on slips of paper inside. Children practice ordering the words into the sentence form.
Boggle It is played by writing a final phoneme, or sound, such as "in." Children have two minutes to write on a paper all the words they can think of ending in "in," such as fin, bin, kin, pin, thin and so on. See who can correctly name the most.
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