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Rime Read Book long vowel rimes for literacy and dyslexic students at school

Rime Read Book long vowel rimes for literacy and dyslexic students at school
Price: £15.00

Rime Read Book long vowel rimes for literacy and dyslexia KS2 KS3 for dyslexic students at school from the dyslexia resources shop uk

 

 

Product Code: rimeread3
UPC Code: 609465776118

In Stock: 3

Quantity: Add to Basket


RIME READ uses a structured, cumulative approach to language through word family acquisition, and thus is particularly successful with dyslexic kearners. It offers late readers the advantage of:

 

"Proper", funny stories, providing a rich reading experience while limiting vocabulary to a carefully structured phonological approach.

 

Plenty of humorous illustration.

 

Clear text and presentation.

 

Well-designed, uncluttered activity sheets, to be used alongside one story page at a time.

 

Word lists for each rime family introduced.

 

Story sequencing section.

 

Story reconstruction booklet pages.

 

BOOK THREE contains three stories

 

  • DINNER FOR NINE: oke ote ide ine ice

  • MEETING THE TRAIN: ail ain aw

  • THE HARE are ire ore ight

Payment

We accept payment online via Paypal. We also accept Credit cards over the phone, please call 01464 830253. We also offer purchase order invoicing for schools - just complete checkout as normal selecting the purchase order invoicing option. Fax your orders in to 01464 254009. The dyslexia shop uk.

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 The dyslexia shop uk at dyslexia-consultants.co.uk

 

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Rhyming and Dyslexia

 

 

 

 

 

 

How Many Phonic Sounds? Helping Children with Dyslexia

Phonemic awareness, the ability to hear, isolate and manipulate the sounds in words, is often a struggle for dyslexic students. The game "How Many Sounds?" can help dyslexic students practice isolating sounds in words. To play, each student needs a set of cards that list the numerals from 1 to 6, and the teacher or parent needs a list of words from a recently read text, word family or Dolch word list. The teacher or parent reads the first word on the list and the students repeat the word, stretching it out slowly. Next, the teacher or parent should ask, "How many sounds?" Each player should hold up a numeral card to indicate the number of sounds there are in the word. For example, if the word is "flag," students will hold up the card with the number 4 on it. Each student who holds up the correct card gets a point; the student with the most points at the end of the list is the winner.

A fantastic resource for phonic sounds is Nessy Phonic Nuggets,

 

this includes a disc of sounds and snap cards

  1. Rhyme Time

  2. Rhyming is an excellent way to work on language skills and help dyslexic students practice phonemic awareness skills. In the game "Rhyme Time," students make up rhymes for words on a word list. The teacher or parent reads the word from the top of the list (you can use the Dolch word list or the spelling words for the week) and each player needs to come up with a word that rhymes. The game can be made more difficult by requiring the rhyme to be an actual word (such as "fee" to rhyme with "bee") or made easier by letting the rhyme count as long as the sounds are correct (such as "yat" to rhyme with "cat"). Players get points for each unique rhyme. The player with the most points at the end of the word list is the winner.

  3. Sound Recognition Games

  4. One of the first skills a child must master in reading is recognizing letters and their corresponding sounds. Simple games can help build recognition skills.Thumbs Up! is a game that can be played in both small and larger groups. Give each child a sticker to be placed on the thumb. If you can find letter stickers, that's ideal, but any sticker can work. Tell the child which sound he should listen for at the beginning of the words you'll pronounce during the game. For instance, Jenna has the /s/ sound. When you say the word "step," Jenna will put up her thumb with the sticker.

    • Snap! requires a deck of picture cards showing easily recognized objects. Sort the deck into two piles, one face up and the other face down. Children take turns turning over a card from the face down pile. If their card matches the face up card by having the same starting sound, whoever says "Snap!" first wins the pile.

      Sound Scavenger Hunt is a game where you give each child a container such as a little bag or bucket, and send them around the room on a mission to find things that start with a specific sound. At the end of three minutes, each child will present the items and will get a point for each correct item.

      A more advanced game is Change Up. In this game, the teacher writes a word on the board such as "tap." The student is instructed to change one letter to make a new word. For example, the student could change the "t" to "m" to change the word "tap" to "map."

    Rhyming Games

  5. Children have a natural love of rhymes; recognizing and creating rhymes helps them develop an understanding of how letters sound and patterns in similar words.Memory can be played with a stack of picture cards. Have matching sound pictures such as brick and stick or sock and lock. When the child turns over a matching rhyme pair, he removes those cards and continues until all the matches are found.

    • Odd One Out also uses the picture cards to play a simple game. Display three picture cards, two of which match or rhyme. Have the child find the odd one or non-rhyming word in the set.

      Rhyme Tic Tac Toe is played by sorting children into teams; one team is X, and the other is O. Have a tic tac toe grid filled in with simple words. For instance, Team X chooses the center square which has the word "tip." They say "lip." That's a correct rhyme, so an X is placed over the sqare. If they did not give a correct rhyme, no X is placed, and the word remains uncovered.

    Fluency and Ordering Games

  6. Students with dyslexia struggle with ordering the patterns within words and within sentences. They also need extra practice in building reading fluency.

    • Word Around requires creating a game board featuring spaces labeled with common words the students should be familiar with. Make the board a circular shape with a clearly marked START space and clearly defined END space. Shuffle a deck of corresponding word cards and place them face down, and the students take turns drawing a word card. When a student finds his word on the board, he puts his marker on the space with the word. Children take turns until someone reaches the end. For the game to be most effective in aiding reading skills, make sure the students read aloud.

      Human Sentence is a classroom game. Have index cards with a word written on each one. Write a sentence on the board using words from the index cards. Children draw a card and then order themselves into the sentence. The class reads the Human Sentence aloud, making sure it matches the model written on the board.

      A variation is to have an envelope with a sentence written on the outside and the words for the sentence on slips of paper inside. Children practice ordering the words into the sentence form.

      Boggle It is played by writing a final phoneme, or sound, such as "in." Children have two minutes to write on a paper all the words they can think of ending in "in," such as fin, bin, kin, pin, thin and so on. See who can correctly name the most.




     

Delivery and Returns

All items are sent by Royal Mail First class post. At our discretion items are sent recorded. Bulkier / heavier items are sent via Interlink Express 2 day delivery.

Returns accepted with our "no questions asked guarantee within 21 days."

First class free post from the dyslexia shopfree courier delivery from the dyslexia resource shopdyslexia shop money back guaranteeworldwide delivery available for dyslexia resourcesGlobal Delivery Available

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